'Swing Wing' chair and desk collection30. Oct2012
"SWING WING is a studio collection of chairs and desks. Simple looking frames are made by connecting complicated angles of lasercutted and folded rectangular tubes. These angles turn out to support comfortable sitting surfaces for the chairs. The wooden back of a SWING-chair is fixed to the frame with a low-tech swing element that follows your back when sitting and creates a super nice comfort to the chairs." - Ineke Hans
All photos from Ineke Hans website.
"The tabletops have a long box that adds structurally to the firmness of the desks and give them extra functionallity, creating space for plants or books and magazines. The box can also get closed with a hingable lid and make cables for computers or other electric desk items invisible. This cable management makes the WING-desks also interesting as simple office desk for homes and workspaces."---
"The digital proces of making the frames made it pretty easy to create a high workchair and a wider, lower model that allows more relaxed sitting.The desks were as easy to adjust and also come in different widths and heights. A gentle and comfortable family of furniture is made by following production methods."
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"Both table and chair frames are available in different colours and have wooden tops in different colourstains, offering diversity and playfull touches to the chairs and tables."
Ineke Hans (NL, 1966) graduated at the Royal College of Art in London in 1995 and set up her designstudio INEKEHANS/ARNHEM in Holland in 1998.Initially presenting and producing her own collections, the focus has moved to industrial design and commissions since 2005. The studio works on a wide range of 3d projects: furniture, products and jewellery come as one-offs, small batch products, and mass-produced items. Next to that they work on exhibitions and some architectural projects.
Ineke's early work centred around pictograms and archetypes, but her designs have evolved in many ways; investigating the psychological roots of products, perceiving and playing with the interaction between people, objects and space.
Old and brand new production methods are used in intelligent and unconventional ways. Innovation in materials and techniques and re-thinking of existing human values and habits have become most important triggers for new work and make it multi layered and playful.
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