GUDPAKA lamp19. Apr2012
"GUDPAKA lamp represents the concept of Digital Crafting in its maximum expression. It brings together manufacturing processes and production from both the field of digital and technological to that of the artisan and low tech.
It is a game of opposites. Besides merging digital and traditional (in its manufacturing process), meets also the global and the local (in its design process), vegetable and animal (in its appearance), smooth shapes and flat faces (in its geometry), northern and southern (in the Chilean materials used).
The manufacturing process involved the development of a low cost mold of cut and routed mdf. The inner faces of Coigue plywood were cut by laser cutting machine as well as the alpaca felt strips. Then, the outer covering was woven by hand from wasted hair in the process of obtaining Alpaca wool." - from Press Kit
Manufactured by María Eugenia Durán and Arturo López Pérez
Photos by Gabriel Schkolnick
via Archello
'Gudpaka' lamp will be featured at Ventura Lambrate during Salone del Mobile 2012 in Milan.
Created in 2011, 'Gudpaka' lamp has 100x45x45 cm and is constructed, on the inside, in Coigue plywood 3.5 mm cushioned into a thermoformed ABS structure; on the outside, it is covered in woven alpaca hair on alpaca felt strips.---
Gudpaka Lamp was entirely conceived, developed and designed in Santiago, Chile, by great things to People, Chileno design. ---
Great things to People (gt2P) is a Chilean studio in a continuous process of research and experimentation in production, technical, functional and aesthetic terms always in search of new proposals.Its interest in the systematization of geometric, spatial, natural or artificial phenomena by identifying their variables or relevant parameters (geometry, size, material, etc.) allows creating generative algorithms that can control the form and function.
This focus on the systematization of knowledge allows accumulating the learning of all the projects in a “library” of DNA or rules of design, which are used in each new project. These are reproduced as many times as necessary on the scale which is required, as in architecture, furniture, objects, or interventions in public spaces, thus creating standard methodologies for non-standard solutions.
That is how the concept of digital crafting was born, based on the implementation of digital design methodologies and the experience and the know-how of Chilean artisans, who feed and contribute to qualify each “generative algorithms” or DNA. Through this concept gt2P has succeeded in communicating its ability to investigate, explore and experiment with new materials and processes, and integrate technologies CAD/CAM with traditional techniques and knowledge.
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